AI Insights · Timothy · October 2022
Top 5 Boxing Games in Russia Q3 2022 Performance
Explore the performance of the top 5 boxing games on a unified platform in Russia for Q3 2022, highlighting trends in weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 boxing games in Russia showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at each game:
EA SPORTS™ UFC® 2 by Electronic Arts saw a steady trend in weekly downloads, starting at approximately 36.5K at the end of June and stabilizing around 30K by the end of September. The game’s weekly revenue fluctuated, peaking at around $404 in mid-September. Weekly active users remained relatively stable, hovering between 137K and 150K throughout the quarter.
Boxing Star: Real Boxing Fight from THUMBAGE experienced an increase in weekly downloads from about 1.4K to nearly 2.8K by the end of September. Weekly revenue reached a high of $358 in mid-July before tapering off to $91 by the end of the quarter. Active users also showed an upward trend, culminating in approximately 8K by the end of September.
MMA Manager 2: Ultimate Fight by Prey Studios witnessed a significant initial surge in weekly downloads, peaking at around 18.7K in mid-July before settling down to roughly 2.8K by the end of September. Weekly revenue saw a peak of $544 in mid-July but declined to $100 by the quarter's end. Active users mirrored the download trend, peaking at 18.7K and then decreasing to about 7.4K.
Real Boxing 2 from Vivid Games S.A. maintained a consistent download rate, starting at around 5.2K and ending at roughly 7.6K. The game’s weekly revenue remained relatively low and stable, with a peak of $116. Active users saw a notable increase, rising from approximately 14K to over 18K by the end of September.
WWE Mayhem by Reliance Games had fluctuating weekly downloads, with a notable peak of 1.3K in mid-September. Weekly revenue showed minor fluctuations, peaking at $92 in late July. Active users experienced significant growth, reaching over 1K by mid-September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.